We created a small DEMO to share with you the state of the add-on development.
As you can see, the base of the new node system is running (and I can tell you, making an node execution engine inside blender was not an straightforward task 😅 ), and some basic functionalities are already implemented.
The add-on is still not usable to receive actual capture data from a mocap suit. But we are releasing an executable DEMO version togheter with the video for a couple of reasons:
We are particulary interested in testing the stability while the node execution engine is running, so please: hit the "connect" button and try to mess around with the objects in the scene or nodes in the tree. Move them, delete them, group them, press UNDO and REDO several times, open a different file, import an FBX, whatever..
If blender crashes while doing it please let us know.
This is a great time to hear your opinions about the overall direction the GUI and user experience is taking.
For example: We placed some "meta-nodal" operators inside Window menu > Chordata simple because we couldn't think of a better place. Perhaps you can come up with a better one.
We would also like to know your opinions about names: does TestCube node mean something to you? What about the "Connect" button?
Feedback regarding it at this stage is very welcome!
☢ So fell free to download the DEMO add-on from our download page and give it a try. ☢